*******************************************************************************************
* Model Credits:
*  Federation Sovereign Class mk2
*    -  Game: Star Trek Armada 1
*    -	Mesh Developer: Howedar
*    -	Texture Developer: Redragon (redragon@trekmods.com)
*    -  Conversion by Pepperman 
*
* Wireframe, Build Buttons and Object Definition Files (ODFs):
*     - Activision and Mad Doc Software
*     -	Pepperman
*
* Other textures:
*    -  Activision and Mad Doc Software
*    -  Federation phaser and torpedo textures by Rake
*	  + Homepage: http://www.strategyplanet.com/starmada/weapons
*         + Contact: rake@strategyplanet.com
*    -  Transphasic torpedo textures by AnunC8 (Unique Weapon Sprites (Modder's Resource)
*         + Contact: anunc8(@)yahoo(.)com
*
* Audio Files:
*     -  None.  Uses stock sounds.
*
* Notes: This mini-mod will overwrite the USS Enterprise Sovereign class starsip.
* Please take the appropriate action to backup your files.
*****************************************************************************************************
Introduction

As of 2373, the USS Enterprise-E, a Sovereign class starship is the most advanced 
Starfleet ship to have been built,and serves as the Federation flagship. The 
ship is armed with multiple phaser arrays, photon and quantum torpedoes. In addition, 
she has been armed with a compliment of Transphasic torpedoes to aide in the fight against
the Borg. 

Setup Instructions:
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1.  Download file
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Download file, virus check and extract files to a known location other than
the Armada directory

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2. Copy files
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Copy the *.SOD to your Armada SOD Directory
Copy the *.odf to your Armada Addon Directory
Copy the *.wav to your Armada Addon Directory
Copy the *.tga to your Armada Textures/Rgb Directory

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3. Mod the ship files and make it buildable by the shipyard
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Open the Federation shipyard odf file (e.g., fyard2.odf) and insert a 
new builditem under the construction parameters:

// Construction Parameters
buildItemX = "fente"

Where X is the next available number in the sequence.

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4. Mod the appropriate Techfile files
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Open an appropriate techtree file (e.g., tech1.tt is for standard tech mode)
and add the following lines.  

fente.odf    1 fyard2.odf
gtptorp.odf  0

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5. Mod the Gui_global.spr to add build buttons and wireframes
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Open the gui_global.spr file located in the Star Trek - Armada\Sprites
folder.  Add the following lines.  

Add the following buttons under the # Federation build buttons header:

@reference=64

# Build button for the Federation Sovereign Class
b_fente		gbfente		0	0	64	64

# Build button for the Federation Sovereign Class
b_gtptorp	gtptorp	0	0	64	64

Now add the wireframe references under the follwing header:

# Building Wireframes
@reference=128

# Wireframe for the Federation Sovereign Class. Note: These are
# are provided for completeness and should already be in the
# stock gui_global.spr file

fentew1		fwbattle	40	0	40	40		
fentew2		fwbattle	0	40	40	40		
fentew3		fwbattle	40	40	40	40		
fentew4		fwbattle	80	0	40	40		
fentew5		fwbattle	0	0	40	40		

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6. Mod the weapon.spr to add weapon references
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Open the weapon.spr file located in the Star Trek - Armada\Sprites
folder.

Add the following lines under the respective headers:

@reference=512
@tmaterial=additive

# Federation Transphasic torpedo
tptorp		transtorp	0	0	128	128	@anim=tex4x4


@reference=256
@tmaterial=additive

# Sovereign phaser 3
wfphaser3	wfphaser3	0	0	256	42	@anim=tex1x6

# Sovereign torpedo 3
wfquant3	wfquant3	0	0	64	64	@anim=tex4x4

# Galaxy torpedo 1
wgphot1		wgphot1		0	0	85	85	@anim=tex3x3

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7. Mod the events.odf to add sound references
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None.  Uses stock sounds.

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8. Have fun with the Federation Sovereign Class
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I hope you enjoy this addition to ST Armada.  Have fun.

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9. Contact Info
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Feel free to drop me a line and let me know what you thought of the addon.

pepperman35@hotmail.com

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10. Uninstall Info
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Reverse the steps above to remove this ship.

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11. Legal
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This material is not made or supported by Activision or MAD DOC Software. This material 
is freeware and may not be use for commercial purposes!  By installing this addon, you 
(the user) agree to and assume all risks of said addon.  As a result, I take no
responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. Activision is a 
registered trademark of Activision, Inc.  All right reserved.  All other trademarks
and trade names are the properties of their respective owners.
